My wargaming journey started way back when I was just 7 years old and I received my first Games Workshop board game, HeroQuest, from Santa. I remember the pure exhilaration as I unpacked the box, constructed the cardboard dungeon furniture and removed the plastic miniatures from their sprues. From then on, tabletop wargames became a huge part of my childhood, but somewhere in my teenage years, the passion faded.
As my eldest child approached his 7th birthday, I felt a pang of nostalgia for that very first wargaming kit. I wanted to be able to share the passion I’d had for tabletop wargaming with Noah, so I dug out my collection (which had grown extensively since HeroQuest). The excitement I’d had as a kid came rushing back and it soon felt like I’d never stopped playing at all.
HeroQuest (1989). One player plays the Dungeon Master (plotting behind the veil of the Evil Sorcerer Screen) moving monsters and attempting to scupper the advances of the brave questers. The ‘good guys’ can choose from a Barbarian, Elf, Dwarf or Wizard. Brawn or brains, you decide.